AI Insights · Timothy · April 2024
Top 5 Boxing Games Performance in Nigeria Q1 2024
Explore the performance trends of the top 5 boxing game apps in Nigeria for Q1 2024, including downloads, revenue, and active users.
In the first quarter of 2024, the top 5 boxing games on a unified platform in Nigeria showed varied performance trends. Below is a detailed overview of each app's weekly downloads, revenue, and active users, based on data from Sensor Tower. For more detailed insights, visit Sensor Tower.
Wrestling Revolution 3D from MDickie Limited saw a peak in weekly downloads, hitting nearly 5.3K in the first week of January and closing the quarter at around 4.9K. The app's weekly revenue experienced a notable increase, peaking at approximately $14 in late January. Weekly active users started at 7.8K and saw a slight decline mid-quarter before recovering to 7K by the end of March.
EA SPORTS™ UFC® 2 by Electronic Arts had a significant spike in revenue mid-January, reaching $204, but generally maintained lower weekly earnings around $10. The app's downloads fluctuated, from a low of 1.4K in early February to a high of 2K in the last week of March. Active users showed a steady trend, starting at 4.4K and ending the quarter at around 3.9K.
Wrestling Empire, another title from MDickie Limited, maintained steady revenue, peaking at $10 in early February. Downloads saw a gradual increase, from about 1K at the start of February to 1.5K by the end of March. Active users ranged from 3.5K in early January, decreasing to around 2.8K mid-quarter before ending at 2.8K.
Wrestling Revolution also by MDickie Limited, had modest revenue, consistently around $1. Downloads started at 1.6K in early January, with a low of 774 in early February, and ended at 1.3K in late March. Active users showed a downward trend from 2.4K in January, stabilizing around 1.9K by the end of the quarter.
Finally, Arm Wrestling Master by GOODROID, Inc. had no revenue throughout the quarter. Downloads were highest at 1.5K in the last week of March, having fluctuated from a low of 625 in mid-February. Active users started at 4.7K in early January, slightly declined to 3.1K in mid-February, and recovered to 4.5K by the end of March.
These trends highlight the varying engagement and monetization patterns of boxing games in Nigeria for Q1 2024. For more detailed insights, visit Sensor Tower.